UVW + AO Studio 1.1.0-build.6 Released at Sep 25, 2026
UVW + AO Studio is a SketchUp extension for Blender-style UV unwrap and ambient occlusion (AO) baking, directly on your SketchUp model. You work in the SketchUp viewport as usual: select edges and Mark Seam, select faces or groups and click Unwrap or Bake AO. The UV and the baked texture are written back to the faces.
- Seams are stored on the edges and drawn red in the viewport (SketchUp 2023+).
- Unwrap: LSCM per island (follows seams), Smart UV Project, Cube / Cylinder / Sphere projection. Islands are packed into 0..1 with even texel density.
- Bake AO: ray-cast hemisphere occlusion into a 256 to 2048 px texture. Default "Material colours x AO" keeps the look of your model and adds contact and corner shadows. The whole model can be the occluder.
- Layered PSD texture: one layer per face (named A, B, C...), an Ambient Occlusion layer (Multiply), UV grid and Face ID layers. Open it in Photoshop and paint per face.
- Safe re-bake, automatic denoise, flipped faces handled automatically, one Undo step for everything.
- Full editor window with a 2D UV editor, realtime AO preview, OBJ / glTF / STL / DAE / FBX / PLY import and OBJ export.
It is very easy to use. Click here to see how to use it.
It costs you only $29! Buy now
System requirements
- SketchUp 2021 or newer on Windows (tested on SketchUp 2025)
- SketchUp 2023 or newer to see the red seam lines in the viewport
- A graphics card with WebGL2 (any card from the last 10 years)


