UVW + AO Studio 1.1.0-build.6 Released at Sep 25, 2026

UVW + AO Studio is a SketchUp extension for Blender-style UV unwrap and ambient occlusion (AO) baking, directly on your SketchUp model. You work in the SketchUp viewport as usual: select edges and Mark Seam, select faces or groups and click Unwrap or Bake AO. The UV and the baked texture are written back to the faces.

  • Seams are stored on the edges and drawn red in the viewport (SketchUp 2023+).
  • Unwrap: LSCM per island (follows seams), Smart UV Project, Cube / Cylinder / Sphere projection. Islands are packed into 0..1 with even texel density.
  • Bake AO: ray-cast hemisphere occlusion into a 256 to 2048 px texture. Default "Material colours x AO" keeps the look of your model and adds contact and corner shadows. The whole model can be the occluder.
  • Layered PSD texture: one layer per face (named A, B, C...), an Ambient Occlusion layer (Multiply), UV grid and Face ID layers. Open it in Photoshop and paint per face.
  • Safe re-bake, automatic denoise, flipped faces handled automatically, one Undo step for everything.
  • Full editor window with a 2D UV editor, realtime AO preview, OBJ / glTF / STL / DAE / FBX / PLY import and OBJ export.

It is very easy to use. Click here to see how to use it.

It costs you only $29! Buy now


Smart UV Project with UV checker and the UV editor next to it
Smart UV Project with UV checker and the UV editor next to it
Ambient occlusion baked into the texture, ready to save as PNG or PSD
Ambient occlusion baked into the texture, ready to save as PNG or PSD

System requirements

  • SketchUp 2021 or newer on Windows (tested on SketchUp 2025)
  • SketchUp 2023 or newer to see the red seam lines in the viewport
  • A graphics card with WebGL2 (any card from the last 10 years)